Tome of Worldbuilding Downtime 1 - The Codex
article, world building, tome of world building, mythmere games
Gathering the Eldritch Lore
When some normal games didn't pan out because of the usual winter scheduling problems, I started pulling notes out of the previous world building posts (session one, session two, session three). The vault, what I'm calling "The Codex", started filling out. Connections could be drawn between beings, places, and events. These inferences and new ideas should be saved, without dwelling on them. They can always be fleshed out later.
There are a few orphan clusters but I'm sure a connection will be made when the time is right.
Sharing Notes
Started looking into what it would take to use the Codex's Obsidian files as the basis for a static site so I can build a public knowledge base for the world as the building goes on. Didn't seem to be much going for using in an eleventy site. Still looking at options and it doesn't have to use eleventy. As long as making this an entire new project is avoided, everything will be alright.
Future Stuff
There will probably be a late-stage renaming pass. The method of just rolling with the Nomicon is okay but not always ideal for the space wizard metal tone. The planetoid names being an example.
Some table results will need revisiting in a "Make It Metal" pass. Specifically, the Cosmic Machine (the Eternity Engine?) and the Primordials, needs something more dynamic or confrontational.